Sorry, we don't support your browser.  Install a modern browser

Allow Nair bind on Smash while airborne#138

E

Hello,

I found myself struggling with the bindings for nair on grab and parry.

Nair can cancel your jump, making fast-fall nair chains very difficult to perform. It can also make nair oos harder to execute consistently. And parry is most of the time on a less convenient button to press.

The Smash input currently performs a fair while airborne. It would be great to have the option to rebind it to nair instead, as it’s generally a more accessible input on a controller.

Thanks in advance for considering this suggestion ^^

2 hours ago